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Augmented Reality with Kinect

更新时间:2021-08-13 16:51:06

最新章节:Index
完结共48章
倒序

封面

版权信息

Credits

About the Author

About the Reviewers

www.PacktPub.com

Preface

Chapter 1. Getting Started with Kinect

Installation of Kinect

The idea of the AR-based Fruit Ninja game

Summary

Chapter 2. Creating Your First Program

Preparing the development environment

Starting the device

Summary

Chapter 3. Rendering the Player

Choosing image stream types

Obtaining color and depth images

An incorrect way to combine depth and color

Aligning color with depth

Using a green screen with Kinect

Summary

Chapter 4. Skeletal Motion and Face Tracking

Understanding skeletal mapping

Obtaining joint positions

Drawing the linetrails following the hands

Face tracking in Kinect

Detecting a face from the camera

Constructing the face model

Summary

Chapter 5. Designing a Touchable User Interface

Multitouch systems

Locating the cursors

Common touching gestures

Recognizing holding and swiping gestures

Sending cursors to external applications

Summary

Chapter 6. Implementing the Scene and Gameplay

Integrating the current code

Cutting the fruits

Playing the game

Summary

Appendix A. Where to Go from Here

libfreenect – the pioneer of Kinect middleware

OpenNI – a complete and powerful Kinect middleware

Free and open source resources

Commercial products using Kinect

Index

更新时间:2021-08-13 16:51:06