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Unreal Engine 4 Shaders and Effects Cookbook

Brais Brenlla Ramos John P. Doran

计算机网络/编程语言与程序设计· 11万字

更新时间:2021-06-24 14:13:10

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UnrealEngine4isapowerfulgameengine,onewhichhasseenarecentboostinwidespreadadoptionthankstoitseaseofuseandthepowerfulrenderingpipelinethatitpacks.Seeingashowit'srelativelyeasytocreatestunningpresentationsandvisuals,Unrealhasquicklybecomeastrongcontenderinindustrieswherethiskindofsoftwarehadbeenpreviouslydeniedentry.Withthatinmind,thisbookaimstohelpyougetthemostoutofUnrealEngine4-fromcreatingawe-inspiringgraphicstodeliveringoptimizedexperiencestoyourusers.Thisispossiblethankstoamixtureofhands-onexperiencewithrealmaterialsandthetheorybehindthem.Youwillimmediatelyknowhowtocreatethatmaterialthatyouwanttodisplay,andyou'llalsoendupwiththeknowledgethatwillletyouknowhowtocontrolit.Allofthiswillbedonewithoutlosingsightoftwokeycomponentsofanyreal-timeapplication-optimization,andefficiency.Thematerialsthatyoucreatewillbelightandefficient,andtheywillvarydependingonyourtargetplatform.You'llknowwhichtechniquescanbeusedinanykindofdeviceandwhichonesshouldbekepttohigh-endmachines,givingyoutheconfidencetotackleanymaterial-relatedtaskthatyoucanimagine.Hoponboardanddiscoverhow!
品牌:中图公司
上架时间:2019-05-27 00:00:00
出版社:Packt Publishing
本书数字版权由中图公司提供,并由其授权上海阅文信息技术有限公司制作发行
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